Slow steps at the bottom of the mountain
Learning to be an animator is a slow and methodical process. My years as a freelance illustrator has put me in good stead with pen and paper, however the fundaments of transitional movement, made up of a multitude of drawings, is a completely new venture.

My current drawing practice is centred around character and emotion. Single pose characters, holding their own, communicating through body language and attitude. They are simple and tend to come in batches of about 8 – 12 individual drawings. They are invariably usurped by the next idea and subsequent character to emerge. Within these sets of images, characterisation and variation occurs of its own accord. I usually feel I am just racing to keep up and allow the drawings to make their own way onto the page.


This ability to make pleasing images of single pose figures is a great start. I have developed a clear aesthetic voice over the years, and I like this. But shifting ‘single-use’ characters into characterisation, requires a whole new knowledge bank. I have never until now, had to consider the ‘links’, the ‘in-betweens’, the ‘what-next’s’, and in order to work these out I need a framework and process.
This ( I understand ) is called the 12 Principles of Animation. A checklist of technical knowhow from which to construct a convincing moving image. These steps are ones I am already taking in my first few weeks on MACA (MA Character Animation) at UAL.
All art is creative, and should be free to break the rules. Some animation styles are abstract, some authentically misaligned and some super realistic.
But the thing about animation is that it is fake.
It asks of its audience to completely suspend belief and go with the caprice that what they are watching is the equivalent of real life. To achieve this the 12 Principles form the backbone – the skeleton – of a make-believe world of action and reaction.

At the start of MACA I feel myself to be at the bottom of a mountain. Putting my drawing skills to one side, I must learn to draw and ‘think drawing’ from a whole new perspective. There is very little auto pilot in animation beyond the initial concept art. The rest is comprehension and graft.
It is both daunting and exciting.
I know I am going to learn so much and I know this learning is going to help me create new and wonderful things. The process is methodology, and that is where the 12 Principles come in.
Most definitely to be continued.
12 Principles blog to come…









